Roblox custom network library script
Roblox custom network library script development isn't exactly the first thing you think about when you open Studio to start a new project, but it's often the secret sauce that separates a laggy mess from a high-performance hit. If you've ever found yourself staring at a cluttered folder of fifty different RemoteEvent instances, wondering which one handles the sword swing and which one handles the UI update, you know exactly why we're talking about this. Standard networking in Roblox is fine for basics, but as soon as you scale up, the default way of doing things starts to feel a bit clunky. ...